Models don't render properly
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0
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3654
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April 2, 2017
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Vulkan multi-GPU support is out! + other features
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0
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2797
|
April 1, 2017
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Vulkan multi-GPU support is out! + other features
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0
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3778
|
April 1, 2017
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OpenGL - Draw multiple objects issue
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6
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26262
|
March 6, 2017
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lwjgl3 world to screen coordinates?
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5
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4911
|
February 26, 2017
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ByteBuffers and Memory
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2
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2501
|
February 24, 2017
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ByteBuffers and Memory
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0
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2416
|
February 24, 2017
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lwjgl3 world to screen coordinates?
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0
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4503
|
February 19, 2017
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OpenGL - Draw multiple objects issue
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0
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25494
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February 17, 2017
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OBJ File Parsing - More than one UV coordinate per vertex
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3
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2625
|
February 8, 2017
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Simple, solid Collada parsing
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0
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12180
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February 8, 2017
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OBJ File Parsing - More than one UV coordinate per vertex
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0
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2595
|
February 7, 2017
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LWJGL-3 What is the best way to make a voxel engine?
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1
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4125
|
February 3, 2017
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LWJGL-3 What is the best way to make a voxel engine?
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0
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3671
|
February 3, 2017
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[Solved]Calculating Depth Values
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4
|
3641
|
February 1, 2017
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[Solved]Calculating Depth Values
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0
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3272
|
January 30, 2017
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Load OBJ Model BUG
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1
|
7799
|
December 29, 2016
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Parallel/concurrent shader program loading
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0
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2724
|
December 26, 2016
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Parallel/concurrent shader program loading
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0
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2366
|
December 26, 2016
|
Load OBJ Model BUG
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0
|
7739
|
December 22, 2016
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Vertex cache shenanigans
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32
|
15748
|
December 13, 2016
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Strategy for drawing text
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3
|
4392
|
December 5, 2016
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Strategy for drawing text
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0
|
4379
|
December 4, 2016
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Vertex cache shenanigans 2 - WTF, Nvidia???
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3
|
13012
|
October 27, 2016
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Vertex cache shenanigans 2 - WTF, Nvidia???
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0
|
12921
|
October 26, 2016
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Rectangle Collision
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5
|
4979
|
October 19, 2016
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Rectangle Collision
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0
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4715
|
October 19, 2016
|
Texture artifacting/bleeding Open GL ES 1.X
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10
|
8707
|
October 16, 2016
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OpenGL ES 2 (Android) batch drawing
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0
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1458
|
October 15, 2016
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OpenGL ES 2 (Android) batch drawing
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0
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1465
|
October 15, 2016
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